Isolation Day 64 Game: Lord of the Fries

In Lord of the Fries, players are employees at a chain of zombie-operated fast food restaurants. One menu from a variety is selected for all players to play from, and players must use their dealt cards–a variety of simplified fast food components such as “Bun”, “Fries”, “Cow”, “Bird”, “Drink”, etc.–to piece together the food order … Read more

Isolation Day 63 Game: Rhino Hero

Rhino Hero is a fun, quick and unusual tabletop game, in that it stacks upward instead of spreading out on a table. Players are dealt cards that act as ceiling/roof dividers, and they take turns laying a card on top of upright “walls”, a communal stack of squares folded in the middle to allow you … Read more

Isolation Day 59 Games: Ticket To Ride-First Journey, Uno

Ticket To Ride-First Journey is the junior variation of the popular Ticket To Ride game. As in the original, players must make various lengths of train route connections between cities across the U.S. and Canada in order to complete secretly drawn route goals. Coloured cards are collected from a communal draw pile, and when players … Read more

Isolation Day 55 Game: Mysterium

A murder was committed in a local manor and a group of psychics has opted to visit the residence on Halloween to make contact with the restless spirit of the deceased in order to divine who killed him where and with what weapon.Let the seance begin… So goes the (here less eloquent) setting opener for … Read more

Isolation Day 53 Game: Spy Alley

In Spy Alley, everyone is a randomly determined spy working for one of six countries. Each player knows who they are and what country they work for, but it’s a secret from others. As you roll the die to move your character around the board, you’re trying to buy/collect your own password, disguise, code book … Read more

Gamma testing a game

My daughter came up with a board game today. I can’t say how well thought-out it was before she drew it onto a large art book-sized page–she’s hacked around with “a start-to-finish path with spaces that have effects”-style board games in the past that were clearly thought up and filled in on the fly–but this … Read more

Isolation Day 38 Game: Labyrinth

In Labyrinth, each player is a wizard seeking secret treasures in a maze where the hallways and walls are always shifting. The game board is designed with square maze pieces that are adhered to create an open grid pattern where loose modular maze tiles are randomly placed. Some of those tiles (both adhered and loose) … Read more

Isolation Day 30 Game: Qwirkle

Qwirkle is a game of creating lines of like colours or shapes but not both. Each player gets six small tiles with a coloured shape on it: One of a combination of six shapes and six colours. On every turn, the players will seek out the best placement for as many of their tiles as … Read more

Isolation Day 30 Game: Carcassonne

Carcassonne is a competitive yet collaborative game where players build up a 2D region using modular tiles to get points as the game goes on as well as at the end. Players take turns flipping tiles from a communal deck (or various decks for easier access) one at a time and adding them to the … Read more